Avon Maitland DSB is very excited to announce tremendous learning opportunities for students in Grade 7 and 8 across the District this summer.
Who?
Grade 7 and 8 students
When and Where?
- July 4-7 at Stratford or Exeter
- July 11-14 at Stratford or Listowel
- July 18-21 at Wingham or Goderich
What?
- Maker Madness or
- Media Madness
How to Apply
All applicants to the program will be reviewed by the school staff, and must be received by the school Principal by June 20th.
Confirmation will be sent to all applicants before June 25th, indicating whether or not the applicant has been accepted in the program
Download the Summer Learning Program to view the application
Media Madness is a fun tech-infused four-day camp that is designed to boost literacy skills of grade 7 and 8 students by giving them the opportunity to be creative and generate a variety of media texts. We will explore the use of green screens, stop motion, comics, animations and variety of video tools that will help them to think critically and communicate their ideas. The first few days will be spent learning the ins and outs of all the apps followed by an opportunity for students to collaborate to create media texts of their choice. All apps will be provided and serve you well all the way through high school.
iMovie
We will learn how to tell stories like never before through the creation of beautiful Hollywood-like movies on this powerful video editing application.
Green Screen by Do Ink
Will make it easy to create incredible green screen videos and images right on your iPad. The app lets you combine photos and videos from the camera roll with live images from your iPad’s camera. With Green Screen by Do Ink, we will learn to tell stories, explain ideas, and express yourself in truly creative and unique ways.
Animation & Drawing by Do Ink
The fun, creative way to make animations on the iPad. The app was designed to be easy for beginners and young animators, but with powerful tools for creating advanced animations.
Book Creator
Will allow us to create and publish eBooks with one of the most popular education apps amongst teachers, used in classrooms from Kindergarten to College. The sky’s the limit with this as we can create textbooks, to storybooks to comics.
Maker Madness is an exciting, four-day summer adventure with lessons that explore connections between science, technology, engineering, and math. Grade 7 and 8 students explore the wonderful world of design, creation and innovation to seek solutions to real-world problems and sharpen critical global competencies while rotating through several fascinating hands-on activities.
Imagineering
Imagineering is a day that introduces campers to the fundamental skills of making and building. Students will take part in activities that teach math and global competencies through hands-on activities, creativity and making. By focusing on these proficiencies, students can develop a more permanent understanding of concepts in engineering and math, which translate to making and beyond.
- Introduction to critical thinking, collaboration, communication, creativity and innovation
- Generating ideas & design
- Introduction to construction and application of math concepts
Inventioneering
Do you often dream up ideas and inventions – but rarely ever get the chance to bring them to life?
Using a combination of high tech and traditional tools along with math concepts, we provide the mentorship and structure to help you turn your ideas into working games – led by your own interests, imagination and ingenuity.
Here are some of the technologies students will have the opportunity to work with:
- Scratch programming
- Physics
Robotics
Learn the basics of robotics, coding & programming! Robotics is a motivational tool that brings math, science and technology to life. Robotics offers students a unit of study that implicitly demonstrates the application of math, science and technology as well as reinforce numeracy skills such as Numbers and Operations, Algebra, Geometry, Measurement, Problem Solving, Reasoning and Proof; and Communications.
Using programming, you’ll go home with an applied understanding of how real-life robots work and what is involved in bringing them to life.
- Ozobots
- Program Controllers